About LUN
I see design as a way to organize feeling: understand the problem first, then make technology, image, and interaction speak one language.
I am LUN, working across 3D visualization, interface experience, graphic systems, image-making, and generative tools. This site presents self-initiated concept projects that test how I move from observation to a clear design logic, then finish ideas until they can be seen, used, and discussed.
3D & Modeling From concept to structure, using precise modeling and material language to build dimensional experiences. UI/UX Design User-centered systems that combine hierarchy and interaction logic into intuitive, elegant interfaces. Graphic Design Controlling visual rhythm from layout to detail to communicate clear, expressive brand ideas. Photography & Editing Capturing real details and shaping rhythm through editing to create emotionally resonant images. AI Applications Expanding creative workflows with generative tools and data thinking to explore human–machine collaboration.
Working principles
- 01
Find the real problem
Before adding effects, clarify what someone needs to understand, feel, or accomplish.
- 02
Let form answer content
Type, material, motion, and interaction each need a reason, with every detail serving one core idea.
- 03
Prototype until it convinces
Through testing and editing, move an idea from description into an experience that can be evaluated.