VISUAL / SPATIAL / INTERACTION
About LUN
I am Hsing-Lun Chang (LUN), a cross-media visual designer with seven years of experience. At ArtRice Digital Technology, where I currently work, I contribute to government, education and business projects, bringing visual design and technology together across interfaces, interaction, 3D environments and film.
Get to know me through my work
BACKGROUND / TOOLS
Background and practice
Experience and education
Seven years as a visual designer at ArtRice Digital Technology. Bachelor’s degree in Multimedia and Game Animation Design from TransWorld University, following advertising design studies at Daming High School. Drawing has been a lifelong interest and the starting point for a career in design.
Skills and collaboration
Interface visuals, interaction flows, exhibition proposals, video editing, 3D modeling and panoramic tours. I develop UI flows and visual proposals to support discussion and collaboration, combining AR, VR, 3D, 2D, motion and AI. I am primarily interested in full-time design roles and also open to freelance projects.
Tools
Adobe PS / AI / PR / LR · 3ds Max · Unity · SketchUp · Lumion · Enscape · PTGui · 3DVista · Codex · Google AI Studio · Figma · ComfyUI
CREATIVE PRACTICE
Different skills. One coherent experience.
AI Applications
Combining visual design and AI-assisted workflows to make search, recognition, and presentation more intuitive.
Interactive Experience
From knowledge exploration to VR training, information unfolds through interaction.
3D & Spatial
Using modeling, light, and composition to reveal the scale of cultural sites and personal 3D studies.
UIUX Design
Structuring multilingual tours, information exploration and product displays.
Visual Production
Using camera direction, editing and AI imagery to make spaces and stories clear.
Visual Design
Supporting interaction with visual systems that make content and controls legible.
SELECTED WORK
My role, through the work.
VR Training: Rebar, Arc Welding & Asphalt
3D modeling, UI design, video editing, art asset integration and VR spatial planning
Taitung Beiting Point-Cloud Tour
Participated in point-cloud capture; organized scan data and edited the video
Identity V–Themed Sky101 Experience
3D modeling, UI design, video editing, and trigger relationships and layouts connecting the floor installation with the UI
Shengxing Tianhou Temple Digital Archive
Online panorama tour and video production; statue scanning was a collaborative effort
Datun District Office
3D modeling, materials and scene composition, rendering, video editing