- Side-scrolling action
- Jump and dodge play
- Live score feedback
GOGO AWAWA
A side-scrolling game built around quick dodges and jumps. AI assisted development, while gameplay and scoring remain programmatic.
- Scope
- Personal project: gameplay, interface, and AI-assisted development
Short runs, clear feedback
Jumping and obstacle avoidance set the pace, with score and replay feedback keeping the game loop easy to read.
Game screens
Interactive
Interactive demo reserved
Design and production
A hyrax-inspired side-scrolling runner pairs simple rules with increasing difficulty. Art, animation assets, music and game mechanics were created with AI assistance.
Design details and outcome
The workflow used a sprite-sequence generation workflow and Codex to create character animation frames. The game is fully playable.